So it's Saturday morning, I think to myself: It would be fun to play a few games on Skill Parade...
Drop a Nickel at the top... Flick through the first tier of switches... geta a hippo.
Flick through the second tier. Coin rolls over the Jumbo. Doesn't register. That's odd... maybe the switch is dirty.
Flick through the 3rd tier... get the monkey
![]() |
Second Switch tier. The red tier |
No big loss for that non registering Jumbo the elephant. It wasn't a winning combination anyway.
Play a few more coins, again, at the second tier, hit Jumbo. No trip. No reaction. Nada
That's plain annoying.
Maybe playing games on a lazy Saturday morning isn't a good idea. It's becoming a recurring theme...
![]() |
Back of the skill parade playfield |
I open up the back of the game. Use a jumper on the rollover switch... No trip. The switch isn't the problem. I have a look at the Jumbo-2 switch stack on the trip bank. The problem becomes obvious.
Can you spot the broken blade?
![]() |
Look for the broken blade |
![]() |
Here's the stack from a different angle |
Even worse. I can't seem to find the broken switch blade. It could be anywhere inside, possibly even causing a short circuit. Grrr. Eventually I did find it under the up kicker mechanism.
![]() |
Pesky broken switch blade |
I took the time to measure the thickness of the broken blade: 0.01 inch. Pretty sure it should have been a 0.008 inch blade. It's way more flexible. And that's what I reinstalled anyway.
Fortunately, I have a donor Bally 2 in 1 pinball machine with a massive trip bank that has plenty of donor switch parts.
That's EM repair life
Older Skill Parade Posts