Showing posts with label Mountain Climber. Show all posts
Showing posts with label Mountain Climber. Show all posts

Wednesday, February 12, 2025

Achievements

I don't know what's happening but recently I've had a series of rarely occurring achievements playing some of my games:

Hitting the four corners on Four Corners

Golden Scores of Venice side game

Double Double Double on Mountain Climber

Hitting 21 on Chinatown.

Things are in motion!


 
 
 
 

 
 

 
 
 
 

Some of these games I've just recently taken out of storage.

Monday, September 12, 2022

Keeney Mountain Climber (1967) Revisited and repaired

Keeney's Mountain Climber 1967 Upright Flasher Slot Machine.



OG followers of my blog might remember I got this machine back in 2016.

2016: Seems like a long time ago... I had more hair (but it was shorter), more faith in humanity and less machines.

I got the game in the first place because of the IEE (pronounced "I double E") Panasocpe displays. Since then it mostly sat in the "storage" part of my basement.


Weird view of the panascope displays



Recently I was bored without a project so I decided to take the game out of storage and get it working properly.

I tried to recall my 2016 mindset that rationalised it was better to just stick the game in storage and forget about it rather than fix it. I think it came down to too many projects on the go, the general condition of the machine and the fact I had way less parts on hand. Back then I thought it wasn't worth the parts "investment". Now, it's different, I can literally pick up parts off the floor of my shop. The place is a mess of parts.



To misquote Raoul Duke: 

There was evidence in this room of excessive consumption repairs of almost every type of drug coin operated device known to civilized man since 1544 AD 1936.


What are Mountain Climber's features?

  • The cabinet's design makes it a superb beverage shelf.


  • It has panascope displays
  • It has a hold feature for each symbol window. What the machine calls "Skill Stop" but not in the same way as modern-ish pachislo games have a skill stop.
  • Arrows are wild. That means arrows can replace any other symbol to make a winning combination.

Arrow Bell Arrow registers as 3 Bells


  • It has a double or nothing gamble feature with the mountain climber... I guess you could call it an animation of the climber' perilous ascension to the summit.
Once the player gets a winning combination, the machine prompts the player to choose either to take the score or play for double or nothing, then again for double-double and double-double-double. That's potentially 8 times the payout of the original win... or nothing.



Once the double or nothing button is pressed, the back lighting of the panels cycles from left to right and back until it ultimately stops on a panel determining if you got double or nothing.




Each double win advances the back lighting of the plateau payout column. First plateau is Regular win. Fourth plateau is a double-double-double win

Here's a clip *not my video* of the double or nothing feature from Keeney's Mountain Climber from SLOTS 'R FUN CASINO

Features continued...
  • 3 melons or 3 arrows or a combination of melons and arrows pays out as bonus tokens (Gold Award Payout). Originally those combinations would pay out from a separate payout unit one or more special tokens each worth 100 credits to be redeemed by an attendant. Cool feature but it was removed on my game.😠 
Gold award payout details from the manual

As it is in my machine, the melons / arrow combinations just lite a "BONUS" panel on the glass in the mountain chalet once collect score button is pressed. Future project for this machine might be to find a substitute for the gold award payout solenoid.

Back in the day in a Quebec tavern the way it was operated you would get the attendant's attention in the bar and they would pay you directly (that's my best guess).



  • Inside the coinbox compartment there's 3 meters and an adjustment knob to make the game more or less generous.


Meters: Cash payout, Coin and Total Gold Award

Knob and dial for Liberal / Conservative adjustment 


Adjustment details from the manual



So what's wrong with my Mountain Climber?

  • The cabinet is a mess and is currently, and has been for the last 5 years, resting on a movers dolly.


  • The double or nothing feature unit was damaged.


  • It's a european market re-import, still with the british pre-decimal sized coin chute. Not a problem but the game is well travelled. 



  • It has the wrong handle... from a Bally flasher.




  • The glass is roached.


  • The Panascope displays are faded.
  • Someone added a credit button for previous home use. That's OK. It works, I'll keep it that way.
  • The machine was "converted" for the Quebec gambling machine laws of the time:
That is the payout hopper and the bonus payout solenoid were removed. Furthermore, the wiring was altered so that the replay register resets back to zero by way of the impulse unit when the machine is turned off and then back on to knock off the credits. Despite being modified, I have to presume the game was funcional at some point before being decommissioned. 

 




The repairs:

I remember back in 2016 cleaning most of the relay switch points, cleaning the flasher discs and unjamming the clutch washers, changing the lamps on the IEE displays, then I remember it played like crap and just put it away.

Looking at the game now with eyes 6 years older and some experience acquired along the way... this is what I found was wrong with the machine:

Erratic credit unit: The credit unit is from a Bally machine (but that's not a problem): However, the credit unit step up coil was weak, causing the credit wheels to go up and down erratically when adding up a win. Furthermore the points on the score impulse relay that pulses the step up coil were excessively pitted and had to be filed down.



The double or nothing feature registered intermittently: You would land on double and it would register nothing every once in a while. 

That was caused by the wiper disc on the double or nothing unit being no longer centered with the wiper assembly due to the trauma the unit sustained at some point. That caused the wipers to not being able to touch the contacts they were meant to about 180 degrees out of 360.

That unit sustained a good hit judging by the damage


The wiper motor shaft, the wiper unit and the wiper disc are all supposed to be precisely centered relative to each other.

To fix I bent two of the 3 still usable posts spacing the disc with a beefy pair of pliers, checked it and gave it a "good enough". All the contacts and wiper arms touching when they're supposed to.

I know the 2016 me would have cringed at using brute force like that from fear of making it worse but the way I look it now, the unit was already screwed as it was, might as well try to wing it.


Incorrect scoring or no scoring at at: Took apart the step up and reset arms for both the plateau unit and the commutator unit. Cleaned and lubed the moving parts. Both units were excessively gummed up and both needed a new coil stop and plunger spring for the reset coil. Mid 50's Bally stepper unit coil stops were a perfect fit. Also, part of the step up arms were bent out of shape from excessive actuation causing the units not to reset properly at the start of a new "spin cycle" after collecting a win. Again, bent the parts back into shape. 

Gross looking unit needs a good cleaning.


3 Oranges would score 9 instead of 10: That's a weird one... a segment of wire to the last contact for the 10 win was intentionally cut by some d.p.o. on the back of the commutator unit disc. Easy fix with a tiny bit of wire and a gob of solder.

Each win has it series of contacts




Gameplay Impressions:

I have to say I like this game. I didn't think much of it at first but Mountain Climber is very entertaining to play.

There's a lot of interaction between the player and the game, compared to Super Wild Cat and Little Buckaroo.

The hold feature is fun and engaging and the double or nothing all the way to double double double adds extra zest and danger to the gameplay experience.

It has a bell with the most charming chime that rings every time you get a winning combination or successfully gamble the double or nothing feature.




One funny thing is how the melons on the payout scale dont look like the Panascope symbol. Actually none of the panascope symbols (except for the bell and lemons) look like the ones on the glass. Like they were created by two separate art departments that didn't talk to each other.









A bit more reading and viewing

A 2016 post I wrote about fixing my first Upright: Keeney Little Buckaroo

An old school webpage about Games, Inc. "The Hunter": http://rwatts.cdyn.com/Machines/Hunter.html




Monday, October 10, 2016

Status Report, Montreal trip and new arrival: Keeney Mountain Climber

Status Report:

My place is a mess!

Not enough space for the size of my collecting ambitions. Not only do I like collecting large coin operated things. I like collecting large worthless, but electromechanically very interesting, coin op gambling machines.

Upstairs I have Bally Firecracker and Bally Hokus Pokus set up. Then North Star Sea Breeze that's in for repair. Next is Bally 1936 Challenger, a one ball game, still in the same spot as when I brought it in from the Mississauga trip. At the minimum, it needs a bit a bit of carpenters glue to stabilize the cabinet. Then it's Williams Four Star that's 99% of the time working like it should. Bally Surf-Club, I installed a new ball lift motor. I'm still waiting for a friend to lend a hand to install the head. Finally the new arrival, Keeney's Mountain Climber.

Upstairs is a mess

Keeney's Mountain Climber

Downstairs, there's Bally Mystic Gate and Keeney's Little Buckaroo that don't really have a place to go to. They're in the middle of the gameroom.






Mountain Climber is the second keeney upright I acquire in less than a month. The first was Keeney's Little Buckaroo. I got that game because I sorta gave up on finding a Keeney upright with panascope (A.K.A. IEE displays). A couple of weeks later, I find exactly what I was looking for. Thanks Mr. Murphy!

Looking at all this electromechanical flotsam, I'm thinking: "If I'm going to have all this weird and rare EM crap, might as well write about it since there's not much information on these games on the interwebs. It's almost like they don't even exist." I mean I should try to share my passion about these EM wonders.

Montreal Trip


Right after work I drove straight to Sainte Marthe Sur le lac to pick up the Keeney Mountain climber, that I found on the kijiji, at an antique shop.

The place closed at 5pm. The Google map robot told me I should arrive at 4:48pm. Not much wiggle room. I got there at 10 to 5. Walking in, the antiques store lady asks me: "Are you the gentleman we're waiting for?" I reply "possibly". The dude picking up the Mountain climber. The lady proceeded to showing me the game. I had a look inside the game. I told the lady that I dont care about the cosmetics as long as everything seems to be there. Everything was indeed there except for the hopper since this is a UK game and people here generally don't know what shillings are.

I had already stated via email that I would pay the modest amount that was asked for the game. After looking over the game, the lady anxiously asked if I would pay the amount we discussed. I confirmed with a "sure, no problem". I could see that the lady was anxious for someone to take away this heap. We then proceeded to cram the game into the Sienna. No problems there.

Turns out the antique shop was trying to unload this thing for a number of years. I told the antiques lady I've been looking for a projection display upright game like this for a couple of years. I didnt say that she wanted for it half of what I offered as a bounty for this POS. I guess everybody's happy in the end.

After wrapping up the Keeney upright stuff, I drove straight to the North Star Pinball bar on rue Saint-Laurent in Montreal to meet-up with my mates Rob and James. Where for the rest of the evening, I responsibly indulged in conversation, Stout, pickled eggs and pickled cucumbers.

Early Saturday morning, me and Rob did a service call on a very sick Bally Aladdin's Castle. We finally got the game playing right. I could see that the owner was happy about being finally able to play his game and Rob was relieved that this particular service call the close to be finished.

Then we did the Saturday Lineup Check at the North Star that was really relaxed since we didnt have any major issues to deal with. Just regular maintenance and preventive maintenance. Then we shot the shit at the North Star. I had this idea for a picture I wanted to make so I got James to take it.

Picture by James Schidlowsky 

I think it gives a good idea of the mood of the North Star, lights and all. It's myself Pindude152 comparing the North Star logo in my Richelieu with the reproduction on the North Star bar's wall. That 16 should be a 46

Detail shot of a North Star Richelieu score motor panel
Late Saturday evening, I drove back home. The drive was uneventful.